Concept art for Darla’s house from collaborative short “The Nest”.
Props found in Darla’s garden and the sewers.
Props found in Darla’s garden and the sewers.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Created concept art following a prompt, for ECU’s first annual Form Forge.
Created concept art following a prompt, for ECU’s first annual Form Forge.
Props for the main characters in ”Repentance”.
Prop for animated short “Wicked Sick!”
Prop for animated short “Wicked Sick!”
Concept art for Darla’s house from collaborative short “The Nest”.
Props found in Darla’s garden and the sewers.
Props found in Darla’s garden and the sewers.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Asset development for the video game level designed in my Advanced Interactive Media class.
Created concept art following a prompt, for ECU’s first annual Form Forge.
Created concept art following a prompt, for ECU’s first annual Form Forge.
Props for the main characters in ”Repentance”.
Prop for animated short “Wicked Sick!”
Prop for animated short “Wicked Sick!”