Museum Mischief Gallery Concept
Museum Mischief Gallery Concept
Museum Mischief Gallery Concept
Museum Mischief Gallery Concept
Whaling Factory
Whaling Factory

Exploration of what the interior of a whale blubber processing plant would look like in a video game concept I’m currently developing.

Father's desk
Father's desk

Exploration of what a character in the whale factory video game’s desk would look like.

The Mall
The Mall

Background illustrated for a school assignment.

Darla's House
Darla's House

Initial concept for Darla’s house from collaborative project “The Nest.”

St. James Cathedral
St. James Cathedral

Exterior view of what the cathedral would look like in “Repentance”.

Catacomb Stairs
Catacomb Stairs

Environmental development for the stairway leading to the catacombs for a game design course, the game being titled “Repentance”.

Repentance Gameplay
Repentance Gameplay

Snapshot of what “Repentance” Game play would look like.

Museum Mischief Gallery Concept
Museum Mischief Gallery Concept
Whaling Factory
Father's desk
The Mall
Darla's House
St. James Cathedral
Catacomb Stairs
Repentance Gameplay
Museum Mischief Gallery Concept
Museum Mischief Gallery Concept
Whaling Factory

Exploration of what the interior of a whale blubber processing plant would look like in a video game concept I’m currently developing.

Father's desk

Exploration of what a character in the whale factory video game’s desk would look like.

The Mall

Background illustrated for a school assignment.

Darla's House

Initial concept for Darla’s house from collaborative project “The Nest.”

St. James Cathedral

Exterior view of what the cathedral would look like in “Repentance”.

Catacomb Stairs

Environmental development for the stairway leading to the catacombs for a game design course, the game being titled “Repentance”.

Repentance Gameplay

Snapshot of what “Repentance” Game play would look like.

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